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For further examples done in the name of horror, see also Flash Step, Villain Teleportation and Mobile Menace. Perhaps he's losing his Scourge Of God advantage? It's all covered by the Rule of Scary. This is one of those powers that the horror villain loses as he goes through victims and starts to approach the final characters. This is especially common when the victim was Exploring the Evil Lair. Though possible in a multitude of genres, Horror movies are particularly prone to playing this one straight - the killer will know exactly where his victim is running to and be waiting for him before he even gets there, obviously because it lends itself so well to alarming the audience. "Sneaky" doesn't explain the speed he'd have to move at.Įven if his victim (usually it's a good guy running from a baddie) just ran five miles to get away from him and up two flights of stairs to hide in a closet with one entrance when he flicks on the light, the other guy will be right behind him, without a sign of sweat or fatigue. Character A travels a conspicuously long route to a hiding place or equivalent, only to find or even collide with Character B when he gets there. Another variation is when Character A is running away from Character B, who makes almost no onscreen effort to chase him. When Character A looks back a second later, Character B is right in front of him. In this, Character A actually sees Character B a good distance away (usually involving looking through binoculars or a telescope), then looks away or loses sight of him. Variations of Offscreen Teleportation exist, for instance the telescope version. It's almost as if everyone in fiction has the power of Teleportation, as long as they only use it when the audience isn't looking. No matter how impossible it is for them to go from Point A to Point B in the time given, much less doing so without crossing the camera's field of view or making a sound, they will get there. Nevertheless, extreme cases will be able to switch position even when all that's happened is that the camera changed shots and we're looking at the same scene from a new angle, like a deliberate technical goof. A character who goes offscreen for even a second can instantly appear anywhere else, usually as long as the camera shot doesn't include them or they're obscured by something in the scenery from a certain camera angle.